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The first step is to collect relevant reference images to study the animal and then make a rough sketches keeping in mind these points.



a. Form - Overall shape of the creature.


b. Structure - Identify how different parts of the animal function.


c. Anatomy -  Learn how the muscles and bones work together to form the frame of the creature


d. Locomotion - Observe how the animal moves around and the nature of the movement. Eg: Sluggish and slow or Fast and light.


e. Design details -  Observe the various aesthetic points of the creature. Eg: Yellow of the beak.


More Examples:

col-sm-6
col-sm-6
col-sm-12
col-sm-4
col-sm-4
col-sm-4
col-sm-6
col-sm-6
col-sm-4
col-sm-4
col-sm-4

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