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Design process that was followed in this project:

• Purpose of the project

• Motivation

• History

• Secondary research

• Experiencing the city firsthand

• Understanding geographic space

• Known and known unknowns

• Timeline of monument/space/people/object

• Unlocking the power of learning through game design

• Study of existing designs

• Visual language

• Structure of the content in gameplay

• Playtesting and feedback

• Conclusion

• Learning

• Bibliography

Case Study Download:
• Echoes of Malabar_Report......

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