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References:

• Lillard, A. S., Lerner, M. D., Hopkins, E. J., Dore, R. A., Smith, E. D. and Palmquist, C. M.Lillard, Angeline S. et al. ‘The Impact Of Pretend Play On Children’s Development: A Review Of The Evidence.’. Psychological Bulletin 139.1 (2013): 1-34. Web. 6 July 2015.

• Hughes, Fergus P., Children Play & Development, Massachusetts, Allyn & Bacon, 1991.

• Haas, Malka, “Children In The Junkyard”, Childhood Education, v72, n6, 1996, Association for Childhood Education International, Wheaton, MD.

• Cehdclass.gmu.edu,. ‘Techniques And Methods Of Performance Objectives’. N. p., 2015. Web. 6 July 2015.

• Hunt, J.M. (1969). The impact and limitations of the giant of developmental psychology. In D. Elkind & J. Flavell (Eds.), Studies in cognitive development: Essays in honor of Jean Piaget. New York: Oxford University Press.

• Countryside Commission for Scotland/Forestry Commission 1984, cited in Uzzell 1988

• Helen Bee and Denise Boyd. The Developing Child. Pearson Education Inc, Boston, MA, 2000.

• Barry Kudrowitz, Ph.D. Candidate in the Department of Mechanical Engineering, David Wallace, Professor of Mechanical Engineering, The Play Pyramid: A Play Classification and Ideation Tool for Toy Design, MIT

• Benford, Steve; Magerkurth, Carsten; Ljungstrand, Peter (2005), Bridging the physical and digital in pervasive gaming (PDF), Communications of the ACM, ACM, pp. 54–57

• http://cosmiccentres.org/index.php/projects-of-cosmic/childrens-projects/item/12-pubby, on 9/06/2015

• Janneke Verhaegh, Iris Soute, Angelique Kessels & Panos Markopoulos. On the design of Camelot, an outdoor game for children. IDC 2006.

• Jinyoung Kim, Donggi Jung, Kibeom Lee, Yongjin Jin, Woon Seung Yeo. Bubble Letters : a child-centric interface for virtual and real world experience. IDC 2009.

• Tetske Avontuur, Rian de Jong, Eveline Brink, Yves Florack, Iris Soute, Panos Markopoulos. Play It Our Way: Customization of Game Rules in Children’s Interactive Outdoor Games. IDC 2014.

• Mathilde Bekker, Elise van den Hoven, Peter Peters and Bart klein Hemmink. Stimulating Children’s Physical Play through Interactive Games: Two Exploratory Case Studies. IDC 2007.

• Wooi Boon Goh, Ming Chen, Cuong Hong Trinh, Jacquelyn Tan, Wei Shou. The MOY Framework for Collaborative Play Design in Integrated Shared and Private Interactive. CHI 2014.

• Susanne Lagerström, Iris Soute, Yves Florack, Panos Markopoulos. Meta-Designing Interactive Outdoor Games for Children: A Case Study. IDC 2014.

Other Links:
• Useful resource e-links related to 'Interaction Design'
• Interaction Design at IDC IIT Bombay

Case Study Download:
• Evolve......






 

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