Design process that was followed in this project:
• Ideation
• Research
• Story development for the game
• Character design and explorations
• Concept art for the ‘PUBBY world’
• Pubby world map
• Background design
• Animation and art assets for game levels
• Storyboard and animatic for the cutscenes
• Animation for the cutscenes
• Sound design
Case Study Download:
• Game design for PUBBY - An Interactive Environment for Children......
Comic sequence depicting Polu and Mindy’s escape from the circus.
Art and Animation Development Process
The visual style of PUBBY is designed focusing principally for children of the young primary level. The look and feel is kept colorful and vibrant, which is quite common color palette on general children's games.
Character Design and Explorations
PUBBY is a two player interactive gesture based game comprising of two main characters - monkey named Polu and bird named Mindy, This section comprises of exploratory sketches done for the main characters. Various study sketches were done by the artist to understand the behaviour and the visual appeal of the animals.
Polu Character Design
Polu is a fun loving cute monkey who has just managed to escape the circus and is ready for the real life adventures in the forest, Keeping the target audience in mind, the character was designed with a focus on retaining its adorable nature and innocence.
Left:
Mindy Character Design
Mindy is a delightful and clever little bird, who helps Polu escape the circus, After befriending Polu, Mindy Joins him in their further adventures through the wilderness, and becomes a great companion and guidance during their journey ahead.
Right:
Concept Art for the ‘Pubby World’
Circus Establishment Explorations
This is the initial premise where the story begins. These are the artworks which determines the environment designs from where the two characters start their adventures from. Later these designs became the visual library for the game cutscenes.
Concept Art for the ‘PUBBY World’
Environment Explorations
The following are the explorations for the look and feel for the environment assets, like the flora and fauna of the forest they are embarking on. These artworks showcase various designs for the stages throughout the game.
Concept art for PUBBY.
Concept Art for the ‘PUBBY World’
Environment Explorations
Environment Explorations
Animation and Art assets for Game levels
Animation Assets - spirit sheets
The following are some of the many animation assets created for the different levels of the game. The animations are put together frame by frame in one sheet to determine the character's actions separately - which are known as sprite sheets. Animators studied the character movements and brought life to Polu and Mindy for the playable game.
PUBBY WORLD MAP
The pubby world map acts as a blueprint for both the players and the designers about the stages and levels in the game. The story is both character and environment driven. As the characters explore the map, the journey becomes more adventurous and exciting.
Background Designs
A unique style was artistically conceived to create the backgrounds for each level. The designs were carefully painted keeping in mind the vibrant colour palette and the mystical feel to the forest and other landscapes.
These environments are layered designs which are later placed in a 2.5 dimensional space, in order to bring a parallax and special feel across the entire game.
Asset Design
Credits