There is a noticeable lack of games that allow sighted individuals and people with visual disabilities to play together. When asked, individuals with visual disabilities often struggle to name games that accommodate both groups. It raises the question of why game development tends to focus on creating games exclusively for the sighted or solely for the blind.
Perhaps this tendency stems from the belief that catering to the diverse needs of both sighted and visually impaired players simultaneously is complex or requires significant modifications to game mechanics. There may also be a lack of awareness and understanding about how to design inclusive and accessible gameplay experiences that can be enjoyed by everyone.
However, it is vital to recognize the importance of inclusivity in game design. By creating games that are accessible and enjoyable for individuals with visual disabilities and sighted individuals, we can foster social interaction, promote empathy, and bridge the gap between different abilities.
The objective of this project is to develop a game that is accessible and inclusive for both players with visual disabilities and those without. By considering the needs, preferences, and abilities of both groups throughout the game design process, we can create an engaging and enjoyable experience that transcends barriers and allows for meaningful participation from all players.
Through promoting inclusivity and accessibility in game design, we contribute to a more diverse gaming landscape, where individuals with varying abilities can come together, have fun, and share memorable experiences.
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