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In the past few years, various small computational toys have taken our children's relationship with computers to a new level. The emerging mobile interactive devices can enhance not only mobility and flexibility in learning, but also facilitate collaborative learning via the built‐in connectivity unities, like blue‐tooth and infra-red.
In collaborative learning, the aim is either to allow learners to combine their own expertise to achieve mutual goal or to allow the more expert learners teaching others. Collaborative learning increases learner's participations, achievements and gain appreciation for the diversity of viewpoints.
This project 'Handheld Interactive Device - For Collaborative Learning among Kids' is based on the concept of 'Collaborative learning' where a group of kids, sharing similar interests, collectively get involved in a collaborative creative activity and inadvertently learn each other's skills and knowledge through experimentation and sharing of ideas. Finally, different groups with different interests come together to share their creative products.
The idea of sharing and interaction between groups and the kind of competition' motivates them to work as team. This helps them come up with better results by sharing the best of their knowledge. Also, the stronger ones in a group help the weaker ones to perform well. The focus is on collaborative activities within a group which can induce 'Inter group' or 'Group to group' activities.
The final solution targets to provide children an environment with freedom to explore create and evaluate on their own unlike most of the collaborative learning tools today, which are more like computational creation kits.
Case Study Downloads:
• Handheld Interactive Device – For Collaborative Learning among Kids - Pdf