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Home / Case study / Nirnay / Case Study - Slide Show

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  • Design Case study

    Nirnay

    A Financial Board Game for Women with Low-literacy in Pune
    by
    Nishita NirmalandProf. Girish Dalvi
    IDC, IIT Bombay
    Case Study - Slide Show
     
    • Printer-friendly version

    Design process that was followed in this project:

    • Introduction

    • About the project
       - Project Objective
       - Design Goals
       - Non-goals
       - Non-goals
       - Evaluation Criteria
       - Limitations

    • PHASE I - Exploratory research and design direction

    • Primary Research
       - NGO - Deep Griha Society
       - About DGS
       - Ecosystem
       - Program and activities
       - Discussion with NGO workers

    • Primary users
       - Objective
       - Research Method
       - Exploratory Notes: Mohammedwadi
       - Tadiwala Road Interviews

    • Secondary Research
       - NGO sessions
       - Media, Games and Products

    • Literature - Designing for low literacy

    • Initial Design directions
       - Instructional Content
       - Record keeping device/mechanism
       - Social, role-playing game

    • Feedback
       - Jury
       - Content expert

    • Final Design Direction

    • Content - RBI handbook
       - World-building
       - Building challenges/conflicts
       - Game inspirations
       - Mechanics & influencers
       - Resources
       - Design considerations

    • Prototyping & playtesting

    • Final Design
       - Information Design
       - Game Board
       - Manual
       - Currency and cards

    • Visual Identity
       - Title Typography
       - References for board imagery

    • Evaluation

    • Summary & Conclusions

    • Future Steps

    • Relfections

    • References


    Case Study Download:
    • Nirnay - A Financial Board Game for Women with Low-literacy in Pune......

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