Design process that was followed in this project:
• Purpose of the project
• Motivation
• History
• Secondary research
• Experiencing the city firsthand
• Understanding geographic space
• Known and known unknowns
• Timeline of monument/space/people/object
• Unlocking the power of learning through game design
• Study of existing designs
• Visual language
• Structure of the content in gameplay
• Playtesting and feedback
• Conclusion
• Learning
• Bibliography
Case Study Download:
• Echoes of Malabar_Report......