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Home / Courses / Virtual Reality: Introduction / Evolution of VR / Standalone VR Headsets

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    Virtual Reality: Introduction

    An Introduction to Virtual Reality
    by
    Azif Ismail with Prof. Jayesh S. Pillai
    IDC, IIT Bombay
    Standalone VR Headsets
     
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    An underlying commonality of both HTC Vive and Oculus Rift is the inevitable dependency on a computer to render images for it. Although these devices have gained popularity among the developers and VR enthusiasts, the high pricing and conditional portability pull them back from being consumer friendly. Catering to these issues, both HTC and Oculus are coming up with standalone Head mounted displays which rather depend on an inbuilt processing unit to render the virtual world. These devices have the advantages of being untethered or unbound to other hardware components in the system which gives the user more freedom of movement.


    Fig 1.
    Oculus Go
    Image Source


    Fig 2.
    HTC Vive Focus
    Image Source

    • What is Virtual Reality?
    • Evolution of VR
      • Communication Media
      • Stereoscopy
      • First Flight Simulator
      • Cinerama
      • Sensorama Simulator
      • Telesphere Mask
      • The Sword of Damocles - Head Mounted Display
      • LEEP Display
      • Visual Programming Lab Research (VPL)
      • Virtuality Gaming System
      • Cave Automatic Virtual Environment
      • SEGA VR Goggles
      • Nintendo Virtual Boy
      • Oculus Rift
      • Google Cardboard
      • HTC Vive
      • 360 Video
      • Standalone VR Headsets
      • VR and Prospects
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