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Pubby
Design Case study

Pubby

Social Media Platform for Children
by
Chandni Kabra
IDC, IIT Bombay
Pubby
Primary Research
 
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Interaction:
Interaction with children at Day school gave us insights on their behavior, learning behavior, imitating pattern, play, dislikes, peer interactions, ways of developing soft skills etc. After few visits of observation and interaction with children we developed an activity sheet where we mapped their activity, intent, observations and insights.


Interaction with teachers leads us to know vitally important aspects of traditional ways of how to engage child into play and get their attention to learn. 

 

Interaction with parent opened up concern and insecurity while they are away. We understood how parents try to keep children away from doing wrong but right, keep them in a safe environment, keep a track on child’s behavior in the pre-operational age etc. We also found that working parents spend extra time and effort to spend time with their children playing indoor games on daily basis.


Interaction with children in indoors.

Inference from Outdoor play: 
In outdoor games we games children have biased play according to gender and age. In times of confusion they invent their own game play and rules with group approvals. They devise fair play themselves to pick the captains and teams.

  

Childs Environment:



Activity experiments with children:
A puppet show was performed through involving children as a part of the story, this involved physical, cognitive and emotional activity. The story plot was framed such that while the puppet show, children had to identify and guess animals by description and there sound (cognitive), then search for the lost friend puppet around the house (physical) and think of a technique to get him back through inputs of children and end with the celebration of finding the lost friend (emotional). It was observed that children get attached to a story and believe in it as it is real.
 


- To perform a Puppet/ Muppet (Unstructured approach): 
We gave children liberty to do narrate any story of their choice or whatever comes to their mind. It was observed, in a situation when there is no direction given, children tend to pick up topics, which is dominating their head at the moment. They build up creatively but don’t know where or how to end the story. 

- To perform a Puppet/ Muppet (Structured approach): 
Children are introduced to a situation or given an ending or starting of story. This binds the child to build a story within the constraints, which pushes them to use their creativity to achieve the task. Children were well aware of the constraint and made up stories even though it made no sense.

 
 

Conclusion of Primary Study: 
• Children at the preoperational age enjoy playing with physical toys. They role-play, building imaginary environment, building scenarios etc is the way to bring their toys to life. This lead us to understand that tangibility tickles children to express and explore. Our focus was on supporting children exploration of emotional expression through their narrative and physical play. 

• When children are involved through tangible toy, it makes the process of imagination easier and believable for them. This physical interactivity engages and involves the child physically and emotionally. 

• Puppetry is a medium, which is already proven to evoke children to engage, story tell and role-play. Using this rhetorical knowledge of puppets, we used them as input devices to trigger storytelling platform using social media to story tell. 

 

  • Abstract
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  • Primary Research
  • Secondary Research
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Creating Digital-learning Environment for Design



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